VIDEOGAME AI PROGRAMMER - CLOUD CHAMBER MONTREAL 

 

Who We Are

Hello! We’re Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world. 

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking.  Our focus on open communication and overall well-being allow each of us to strive for excellence in our work, and happiness in our lives.

Oh, almost forgot to mention that we’re currently making the next BioShock!! I know, right? Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.

 

What We Need

Someone to push further the development of our AI Systems in a strong narrative and systemic game. We have high ambitions for tying AI and storytelling together and it will be your responsibility to crystalize that ambition around several AI systems. You will be in close collaboration with Design leadership to flesh out the designs and finalize the implementations for an urban crowd system and the systemic tribal ecology of a sometimes hostile AI. You will lead the engineering side of those objectives. You will also be expected to help push our conception of what is possible in this arena doing as much to advance the ambition as you will attempt to build it.

Who We Think Will be a Great Fit

We think we are trying some new and ambitious things with AI in this game and we want someone comfortable with pushing the state of the art and experimenting with unproven ideas. We are looking for someone who believes in an iterative, experimental approach to game development. You should be able to move comfortably between design and engineering both collaborating and communicating ambition and limitations.

Minimum Requirements

  • 2+ years industry or related experience
  • Previous experience working in an AI for video games programming role
  • Strong math skills
  • Strong C++ experience
  • Excellent communication skills
  • Current gen AAA console experience

 

What You Will Do

  • Collaborate with Design to create a vision for a meaningful AI urban crowd system
  • Create intuitive Design-facing tools for authoring/scripting crowd behaviour
  • Help to push our interactive crowd systems

 

If all of this sounds as exciting to you as it is to us, we’d love to meet you. Join us in creating worlds that move people.

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